Cherreads

Chapter 97 - Chapter-90 First purchase- Stormcallers

The golden rays of the setting sun filtered through the branches of an ancient sycamore, casting dappled shadows across the serene hills of Starblade Territory. The breeze was cool, whispering through the grass and rustling the leaves above.

Beneath the wide canopy of the tree, Arthur lay with his hands folded behind his head, one leg crossed lazily over the other. His golden eyes were half-closed, but his mind was far from idle. Despite the calm that surrounded him, a subtle tension hummed in the air—one that only a Lord could feel when the world beyond his walls began to shift.

It had been six hours since the Global Event had begun.

He opened his interface with a thought. Soft light shimmered in front of him as glowing pannel and translucent menus appeared, hovering like celestial script before his eyes.

Event Resource Summary.

Kindle Petal Cores: 5,000,000

Blazing Hearthstones: 100,000

Emberveil Soulgems: 2,000

Arthur arched an eyebrow, a hint of amusement tugging at the corner of his mouth.

"Not bad," he murmured. "Looks like summoning a million subjects really paid off."

His gaze swept across the numbers again.

Total Event Points: 6,200,000

The figure glowed in gold at the bottom of the screen, pulsing softly.

He sat up, brushing a few blades of grass from his cloth, and leaned forward as he opened the Event Store.

Rows of items scrolled past—resources, equipment—but his focus was fixed on the limited tab at the top:

[Special Soldier Recruitment Buildings].

VI. SPECIAL RECRUITMENT UNITS

1. Flameblade Knights (Warrior-Cavalry Hybrid)

Rank- Diamond

Quantity- 10

Event points- 50,000,000

Type- recruitment building

Specialty: Charge into battle with blazing swords, setting the battlefield aflame as they ride through enemy lines.

Traits:

1. Inferno Charge: Leaves a trail of fire that burns enemies over time.

2. Molten Slash: Sword attacks explode in a cone, dealing AoE fire damage.

3. Blazing Momentum: Gains movement and attack speed for every enemy slain.

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2. Shadow Rangers (Archer-Assassin Hybrid)

Rank- platinum

Quantity- 100

Event points- 10,000,000

Type- recruitment building

Specialty: Masters of silent ambush, they strike from afar then vanish, reappearing where enemies least expect.

Traits:

1. Stealth Shot: First arrow is always a guaranteed critical hit from stealth.

2. Shadowmeld: Can disappear mid-combat and reposition.

3. Poison-Tipped Arrows: Arrows apply stacking DoT and reduce enemy healing.

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3. Arcane Sentinels (Guardian-Mage Hybrid)

Rank- platinum

Quantity- 100

Event points- 10,000,000

Type- recruitment building

Specialty: Arcane wardens who combine barrier magic and physical shielding to protect allies and suppress foes.

Traits:

1. Magic Shield Wall: Casts a force field that absorbs both physical and magical damage.

2. Arcane Pulse: Releases a wave that knocks back and silences enemies.

3. Mana Armor: Converts part of incoming damage into mana drain instead of health loss.

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4. Sky Piercers (Flying Cavalry)

Rank- platinum

Quantity- 100

Event points- 10,000,000

Type- recruitment building

Specialty: Mounted on flying beasts, they rain destruction from the skies and strike with deadly dive attacks.

Traits:

1. Aerial Dominance: Cannot be targeted by ground-only attacks.

2. Dive Bomb: Plunges into enemy formations with devastating impact.

3. Wind Veil: Passively dodges a portion of incoming projectiles.

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5. Blood Witches (Dark Healer)

Rank- platinum

Quantity- 100

Event points- 10,000,000

Type- recruitment building

Specialty Twisted healers who drain enemy life to sustain their allies, thriving in chaotic, prolonged combat.

Traits:

1. Blood Pact: Heals allies based on damage dealt to enemies.

2. Hex of Suffering: Curses an area to deal damage and heal nearby allies simultaneously.

3. Sanguine Ritual: Sacrifices own health to instantly revive a fallen comrade at half strength.

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6. Moon Reavers (Assassin-Healer Hybrid)

Rank- platinum

Quantity- 100

Event points- 10,000,000

Type- recruitment building

Specialty: Use life-stealing blades to sustain themselves and allies in combat.

Traits: High agility, lifesteal auras, and night-empowered critical boosts.

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7. Titanic Guardians (Elite Defender Unit)

Rank- Gold

Quantity- 10,000

Event points- 5,000,000

Type- recruitment building

Specialty: Towering defenders capable of holding entire lines on their own, regenerating as they absorb more damage.

Traits:

1. Earthquake Slam: Stuns all nearby enemies and pulls them inward.

2. Unbreakable Bulk: Gains damage resistance the lower their HP.

3. Titan's Regrowth: Slowly regenerates health over time, doubled when standing still.

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8. Stormcallers (Archer-Mage Hybrid)

Rank- Gold

Quantity- 10,000

Event points- 5,000,000

Type- recruitment building

Specialty: Channels lightning-infused arrows that arc between multiple enemies.

Traits: Area attacks, storm debuffs, and temporary shock zones that stun enemies.

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9. Phantom Blades (Assassin-Warrior Hybrid)

Rank- Gold

Quantity- 10,000

Event points- 5,000,000

Type- recruitment building

Specialty: Uses short swords with high mobility and vanish-strike combos.

Traits: Shadow Step, increased damage after dodging, and bleed effects on critical hits.

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10. Iron Howlers (Warrior-Guardian Hybrid)

Rank- Gold

Quantity- 10,000

Event points- 5,000,000

Type- recruitment building

Specialty: Heavy frontline units with powerful roars that debuff enemies.

Traits: High durability, taunts, and passive damage reflection.

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11. Dawn Singers (Mage-Healer Hybrid)

Rank- Gold

Quantity- 10,000

Event points- 5,000,000

Type- recruitment building

Specialty: Channel radiant songs that heal allies while damaging nearby enemies. Traits: Aura healing, silence resistance, and mana regeneration support.

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12. Ember Hounds Beast (Cavalry-Guardian Hybrid)

Rank- Silver

Quantity- 100,000

Event points- 100,000

Type- recruitment building

Specialty: Ride flame-charged beasts that burn enemies and guard allies.

Traits: Fire trails, protective howls, and flame-reinforced armor.

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13. Bone Dancers (Necromancer-Assassin Hybrid)

Rank- Silver

Quantity- 100,000

Event points- 100,000

Type- recruitment building

Specialty: Assassins who raise shadows of fallen enemies as temporary allies.

Traits: High single-target burst, temporary undead minions, and fear-inducing skills.

---

14. Thunder Javelins (Cavalry-Archer Hybrid)

Rank- Silver

Quantity- 100,000

Event points- 100,000

Type- recruitment building

Specialty: Mounted spear-throwers with long-range piercing attacks and charge mobility.

Traits: Drive-by attacks, terrain ignore, and electrified spearheads.

---

15. Crystal Wardens (Guardian-Mage Hybrid)

Rank- Silver

Quantity- 100,000

Event points- 100,000

Type- recruitment building

Specialty: Summon crystal barriers and cast geo-magic to fortify allies.

Traits: Reflect projectiles, generate cover, and slowly regenerate allies near them.

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16. Ironwind Lancers (Cavalry-Engineer Hybrid)

Rank: Silver

Quantity: 100,000

Event points- 100,000

Type: Recruitment Building

Specialty: High-speed lancers equipped with mechanical boosters and piercing lances designed to shatter enemy formations.

- Traits:

1. Turbo Charge: Temporary burst of speed and impact power.

2. Armor Cracker: Attacks ignore a portion of enemy armor.

3. Momentum Shield: Gains a shield based on distance traveled before striking.

---

17. Grave Singers (Necromancer-Healer Hybrid)

Rank: Silver

Quantity: 100,000

Event points- 100,000

Type: Recruitment Building

Specialty: Haunting choristers who channel life and death energies through spectral melodies.

- Traits:

1. Requiem Pulse: Heals allies and damages undead or summoned enemies.

2. Lament Aura: Lowers enemy morale and resistance in range.

3. Spirit Mend: Automatically heals the most injured nearby unit every few seconds.

---

18. Glimmer Striders (Rogue-Ranger Hybrid)

Rank: Silver

Quantity: 100,000

Event points- 100,000

Type: Recruitment Building

Specialty: Agile skirmishers who use illusion magic and speed to confuse enemies and hit weak points.

- Traits:

1. Blurstep: Briefly becomes untargetable after dashing.

2. Luminous Shot: Marks enemies, reducing their dodge rate.

3. Phantom Trail: Leaves behind a shimmering trail that slows enemies.

---

19. Ironthorn Wardens (Warrior-Mage Hybrid)

Rank: Silver

Quantity: 100,000

Event points- 100,000

Type: Recruitment Building

Specialty: Magical warriors who use thorny earth spells and brute strength to entrap and crush foes.

- Traits:

1. Thornbind: Immobilizes enemies with earth spikes.

2. Stonewall Endurance: Gains bonus defense when surrounded.

3. Nature's Grasp: Small chance to root attackers on hit.

---

20. Starveil Archers (Archer-Mage Hybrid)

Rank: Silver

Quantity: 100,000

Event points- 100,000

Type: Recruitment Building

Specialty: Lunar-powered archers who use starlight arrows to blind and weaken foes.

- Traits:

1. Moonlight Volley: Slows and blinds enemies in a wide arc.

2. Lunar Blessing: Slightly heals and buffs nearby allies during nighttime.

3. Starfall Precision: Bonus critical chance when attacking from elevated positions.

---

21. Chainbound Marauders (Assassin-Warrior Hybrid)

Rank: Silver

Quantity: 100,000

Event points- 100,000

Type: Recruitment Building

Specialty: Ruthless close-range fighters who use hooked chains to disrupt formations.

- Traits:

1. Hook & Rend: Pulls enemies in and causes bleed.

2. Pain Loop: Deals bonus damage to targets already bleeding.

3. Chain Dance: Increases dodge chance after successful strikes.

---

22. Tempest Riders (Cavalry-Mage Hybrid)

Rank: Silver

Quantity: 100,000

Event points- 100,000

Type: Recruitment Building

Specialty: Lightning-fast cavalry riding wind-charged beasts, firing bolts of magic while charging.

- Traits:

1. Storm Dash: Ignores terrain while dashing, shocking nearby foes.

2. Aether Lance: Deals magic damage based on movement speed.

3. Wind Barrier: Small chance to deflect projectiles.

---

23. Crystal Fang Beasts (Beast-Warrior Hybrid)

Rank: Silver

Quantity:.100,000

Event points- 100,000

Type: Recruitment Building

Specialty: Ferocious beasts with gem-like armor that enhances their bite and tail strikes.

- Traits:

1. Reflective Scales: Partially reflects melee damage.

2. Gemcore Roar: Temporarily increases nearby allies' defense.

3. Shatterstrike: Chance to deal bonus damage and stun.

---

24. Mistveil Hunters (Archer-Assassin Hybrid)

Rank: Silver

Quantity: 100,000

Event points- 100,000

Type: Recruitment Building

Specialty: Operate best in foggy or low-visibility conditions, slipping between enemies unnoticed.

- Traits:

1. Mist Cloak: Auto-activates stealth when not attacking.

2. Piercing Shot: Ignores a portion of target's resistances.

3. Silent Barrage: Increases attack speed when undetected.

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25. Sunblade Acolytes (Healer-Warrior Hybrid)

Rank: Silver

Quantity: 100,000

Event points- 100,000

Type: Recruitment Building

Specialty: Warrior-monks who use solar energy to heal allies and strike with radiant blades.

- Traits:

1. Solar Surge: Heals nearby allies slightly each time they strike.

2. Blazing Edge: Deals extra damage to undead and corrupted foes.

3. Light's Resolve: Resists charm, fear, and confusion effects.

(Click to expand)

---

Arthur remained in deep thought, his gaze fixed on the shimmering interface in front of him, particularly on the section that listed the Special Soldier Recruitment Buildings available in the event market.

"I can afford one Gold Rank Special Soldiers Recruitment Building… and twelve Silver Rank ones," he murmured to himself, eyes narrowing slightly.

His mind began to race as he weighed the options.

Each building was a strategic asset, not just a flashy purchase. Some would align perfectly with his army's structure and future plans. Others, while powerful, would bring diminishing returns or redundancy. He couldn't afford to waste even a single point—not in a world where survival hinged on efficiency.

"I'll need to act fast," he thought, his expression tightening. "If I hesitate, others will get there first."

Arthur knew full well he wasn't the only one gunning for the high-value buildings. There were still over four to five billion human Lords—each one competing fiercely for dominance in this world.

The window of opportunity was small.

And the clock was ticking.

But then, a more decisive thought crossed Arthur's mind.

"Why hesitate? I might as well purchase every Silver Rank Special Soldier Recruitment Building that I have selected," he mused with a faint smirk. "It's not like I'll run out of event points anytime soon. I'm certain I'm far ahead of the others."

Confidence radiated from him. His overwhelming lead in event points wasn't just a guess—it was a calculated certainty. While billions of other Lords were still scrambling to gather stones and scrounge up enough for basic items, Arthur had already surpassed the threshold most could only dream of.

"I'll go with the Stormcallers," Arthur decided after a moment of thoughtful consideration. "This Special Soldier Recruitment Building is exceptionally powerful. The others have their merits, but for now, this one suits my current needs best."

Without hesitation, he exchanged 5,000,000 event points for the building.

[System Notification: Congratulations, Lord. You have exchanged 5,000,000 Event Points for the Stormcallers Recruitment Building.]

A shimmering blueprint materialized in his system panel, radiating a faint, pulsing light that hinted at the potent power it contained. Arthur reached into his inventory and retrieved the blueprint, his eyes narrowing slightly as he examined its details.

---

Stormcallers (Archer-Mage Hybrid)

- Rank: Gold

- Type: Recruitment Building

- Specialty: Channels lightning-infused arrows that arc between multiple enemies.

- Traits:

1. Area Attacks – Stormcallers can unleash volleys of charged arrows that explode on impact, damaging not just a single target but multiple enemies within a wide radius. Ideal for breaking enemy formations or overwhelming large groups.

2. Storm Debuffs – Enemies struck by their arrows suffer temporary elemental debuffs, reducing movement speed, evasion, and even magical resistance, making them more vulnerable to follow-up attacks.

3. Temporary Shock Zones – Upon striking, Stormcallers can create short-lived electric fields that linger on the battlefield. These fields intermittently discharge bolts of lightning, stunning and damaging any enemy who enters or remains within them.

Note- can be build directly.

---

"Impressive," Arthur murmured, his voice filled with excitement as he read through the description. "I can deploy this blueprint immediately... and the building will be constructed without delay."

A faint grin tugged at the corner of his lips. This wasn't just another upgrade—it was a significant boost to his military power. With Stormcallers under his command, his forces would gain an elite unit capable of both magical and ranged devastation, ideal for both offense and defense.

And in this dangerous world, power like that wasn't just useful—it was necessary.

Then Arthur started thinking about which silver rank special soldiers recruitment building should he purchase...

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