Zhu Chi's shout was like a command, and after the shout ended, the pillow person on the game console screen came to life.
Seeing this situation, Qian Cangyi had no time to ask why, or even think carefully, the only thing he could do was to counterattack!
As a "dominator" who had spent some time in the arcade during his childhood, Qian Cangyi, after getting familiar with the basic controls, had his left hand grasping and rotating the joystick.
All fighting games can be seen simply as a combination of offense and defense.
Offense requires attention to two points, the first is the restraining relationship between basic moves, and the second is a combo in the game, which can be understood as a successive strike.
Movement restraints can seize the opportunity to attack, while combos can deal the highest damage.
Likewise with defense, different defensive stances can block corresponding attacks, for example, standing defense cannot resist low attacks.