Cherreads

Chapter 2 - A Flicker of Kindness in the Realm of Gloom

"Master... Are you asleep?" — a hesitant, melodic voice rang out from beyond the door, laced with concern.

Сain flinched — he had been so immersed in his notes that the sound nearly knocked him off his chair. Regaining his balance, he turned his head toward the door and sighed.

"No, I'm awake now... You may come in," he muttered, feeling the tension still coiled in his back muscles.

The door slid open with a soft click, and into the room stepped a figure seemingly carved from moonlight. An elf girl, about seventeen, dressed in an elegant yet slightly old-fashioned maid's outfit the color of fresh snow. Her long, almost white hair cascaded down to her waist, and her large blue eyes radiated a gentle warmth, like that of an older sister watching over a stubborn younger brother.

"Young Master Сain, how are you feeling?" she asked in a gentle, but composed voice.

Сain frowned, puffed his cheeks, and crossed his arms over his chest like a child denied a dangerous and thrilling adventure.

"Eli... how many times have I asked you to just call me Сain? Why the formality?"

"Master," she replied patiently, "no matter how often you ask, I cannot. You are a descendant of House Ravenshade."

Her name was Elianna Silaryn. She had served the Ravenshades for nearly a decade. Her fate became entwined with theirs on the day Nymaris — Cain's mother — rescued Elianna and her younger sister from slavers. It had happened on the planet Elvaras, in one of the Elven regions of the Syr'Antar sector, where Nymaris was resting after intense trade negotiations with a local Elven clan.

While strolling through the rocky outskirts, she had noticed an abandoned spacecraft and, out of curiosity, peeked beneath the filthy tarp covering several crates. There, trembling in the shadows, were two girls — frightened and defenseless, clinging to each other. Without hesitation, Nymaris annihilated the captors and took the orphans in, giving them a second chance at life. Since then, Elianna had lived in House Ravenshade, and when Cain was born — she became his maid, his caretaker, and the only soul who knew all his weaknesses.

"Eli, you've been with me for as long as I can remember. You're like a sister to me. Why keep up the act?" Cain asked wearily.

"I still cannot," she answered calmly, not even blinking.

"Oh, Great Chaos, you're so stubborn..." he gave up, lowering his head. "Fine, call me whatever you want..."

"That's better," Elianna smiled. "But you still haven't answered the question. How do you feel?"

Cain's smile faded like a petal caught in an autumn wind. He lowered his gaze and sighed.

"There was another attack… I just woke up. But don't worry, I already took a painkiller."

Elianna's eyes darkened — worry settled in them like a storm before rain.

"They're becoming more frequent," she whispered.

"Pfft, as if I didn't notice myself…" Cain grumbled, though his voice grew softer. Barely moving his lips, he whispered:

"Status."

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🜂 [ STATUS: СAIN RAVENSHADE ] 🜂

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⟡ Name: Сain Ravenshade

⟡ Race: Human

⟡ Age: 9

⟡ Gender: Male

⟡ Class: None

⟡ Title: Heir of Nocthollow 

⟡ Rank: G

⟡ Level: 3 (Experience: 19 / 100)

⟡ Condition: Relatively stable

⟡ Elemental Affinity: ???

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[ TRAITS ]

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✦ Affinity to All Energies

— The host can resonate with any kind of energy, even those that contradict each other.

✦ Spark of Mind

— Superhuman intellect allows the host to see logic where others only see chaos.

✦ Cold Core

— In the hottest moment, when everything burns, the host's mind remains icy. Ideal for making decisions.

✦ Closed Shell

— Host's inner emotions are masked completely. Impossible to read.

✦ Accelerated Thought

— Processes information like the mechanism of a divine clockmaker. Even death can't stay a step ahead.

╭──────────╮

│STATS │

╰──────────╯

⟡ Health: 48 / 50

⟡ Stamina: 51 / 70

⟡ Strength: 3

⟡ Endurance: 7

⟡ Agility: 4

⟡ Wisdom: 33

⟡ Intelligence: 41

⟡ Intuition: 20

⟡ Perception: 30

⟡ Willpower: 25

⟡ Charisma: 10

⟡ Luck: 1

Unassigned stat points: 1

╭────────────╮

│ ENERGIES │

╰────────────╯

⟡ Mana: 50 / ???

⟡ Psychic Energy: 786 / 999

⟡ Spiritual Energy: ???

⟡ Holy Energy: ???

⟡ Demonic Energy: ???

⟡ ΞΩΛ: ━━━ Ϟ??Ϟ━━━

⟡ ưΣ: ━━━ †??†━━━

⟡ VᚱX: ━━━ ∴??∴━━━

╭────────────╮

│ TECHNIQUES │

╰────────────╯

⟡ One-Handed Sword: "Hand's Shadow" — Level: Low (Progress: 24%)

⟡ Two-Handed Sword: "Thunder in Bone" — Level: Low (Progress: 9%)

⟡ Dagger: "Fang's Peak" — Level: Low (Progress: 31%)

⟡ Movement Techniques:

 ▪︎ "Shadow Leap" — Level: Novice (Progress: 45%)

 ▪︎ "Dust Flow" — Level: Novice (Progress: 12%)

╭─────────────────╮

│ SKILLS │

╰─────────────────╯

☗ Active:

⟡ "Mental Pulse" — Level 2

 Cost: 50 Psychic Energy

 Effect: Sends a pulse into the enemy's mind, causing disorientation.

⟡ "Sight Condensation" — Level 1

 Cost: 5 Mana

 Effect: Temporarily sharpens host's vision; allows detection of weak energy fluctuations.

⟡ "Careful Shift" — Level 1

 Cost: 3 Stamina

 Effect: A cautious dash to the side, minimizing chance of being hit.

☗ Passive:

⟡ "Natural Energy Sensitivity"

⟡ "Reactions Faster Than Thought"

╭────────────────────╮

│ SPELLS │

╰────────────────────╯

⟡ Fire Magic: "Spark" — Level 3 (Rank: FE)

 Cost: 30 Mana

 Damage: 45–60 Fire Damage

 Effects:

• 40% chance to ignite target for 3 sec (8 dmg/sec);

• Flash blinds for 0.5 sec;

• On critical hit — explosive wave (1.5 m radius, 10 dmg to all).

⟡ Water Magic: "Pulse" — Level 1 (Rank: GF)

 Cost: 9 Mana

 Damage: 6–10 Blunt Damage

 Effects: High chance to knockback (up to 2 m), destabilizes enemies, may interrupt casts or cause a fall.

⟡ Wind Magic: "Breeze Blade" — Level 2 (Rank: F)

 Cost: 11 Mana

 Damage: 16–22 Slashing Damage

 Effects:

• 20% chance to cause bleeding;

• High accuracy and speed — hard to block;

• Can cut through thin barriers or fabric;

• With extra focus — chance to launch a second blade.

⟡ Earth Magic: "Coarse Touch" — Level 1 (Rank: GF)

 Cost: 8 Mana

 Damage: None

 Effects: Creates a 2m-high dirt barrier blocking weak physical attacks; lasts 5 sec or until broken.

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[ END OF STATUS ]

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