Cherreads

When the Shard Burns

Fruitmoody
7
chs / week
The average realized release rate over the past 30 days is 7 chs / week.
--
NOT RATINGS
829
Views
Synopsis
In the fractured realms of Kavareth, memory is more than recollection—it is power, currency, and curse. Here, every act carves itself into the soul, and the world’s fabric—the Shardweave—binds reality itself through axioms and scars. But as cracks spider through the Shardweave, ancient horrors stir: Voidkin, beings born from corrupted ideals, surge to erase all that endures. At their head is Drayce, a traitor crowned in shadow and contradiction. Caught in the tempest is Tenchi Marucho, a paradox incarnate: born from sacrifice, shaped by prophecy, they wield the dueling fires of creation and destruction—flame and lightning that both heal and devastate. Tenchi was never meant to exist, yet their heart becomes the world’s crucible, forced to choose between salvation and annihilation with every heartbeat. At their side walks Saria, an exiled prince burdened by lineage and loss, his ice-sharp judgment masking the grief of a stolen childhood and a twin’s death. Marked by both council and kin, Saria’s power—cold as betrayal, bright as hope—may be the key to saving or dooming the Realms. But no one stands alone. With the world unraveling, Tenchi and Saria forge a reluctant fellowship: Lysra, the fateweaver whose visions bleed her memories away; Mira, the Oathweaver baker who heals wounds by sacrificing her past; Tivra, a storm-dancing mercenary running from freedom’s emptiness; and Zeryn, a bone-wrought warlord seeking redemption for sins he can barely recall. Each carries a legacy of pain, hope, and the conviction that heroism is not purity, but persistence—the will to show mercy when vengeance would be easier. As the Shardweave quakes and reality’s boundaries blur, this chosen family must confront betrayals, unearth forbidden truths, and battle monsters both without and within. Their journey will drag them through volcanic ruins, frost-bitten crypts, and rifts where memory and magic bleed together. Each victory demands sacrifice; every act of compassion threatens to shatter what little remains of their selves. At the edge of apocalypse, the line between savior and destroyer vanishes: to mend Kavareth, they must embrace the paradox at their core, becoming what the world most fears—a new covenant of mercy, defiance, and Dirty Determination. When the Shard Burns is an epic fantasy of trauma and hope, where identity is forged in fire and every scar tells a story. The war for memory, mercy, and meaning has begun. Will you endure?
VIEW MORE

Chapter 1 - ARC ONE: “Ash Born, Storm Bound”

Chapters 1–12 (Prologue(s) + Act I)

Act I is the story of how a group of outcasts—flawed, angry, grieving, and raw—first stagger together into something resembling a team, even if none of them believe they deserve it yet.

It starts with Tenchi, who's not a legend but a half-grown kid carrying the weight of two lives and a prophecy nobody explains. They drag people out of burning ruins with trembling hands, their flames sometimes more curse than blessing. Everyone expects them to be a savior, but all they feel is shame, exhaustion, and this gnawing grief that never lets up. When they do the right thing, it still costs too much. When they lash out, someone gets hurt. They're trying to be good in a world that calls them a mistake.

Then there's Saria—ice on the outside, fire at the core, judgment in every glance. He's survived a massacre, lost a twin he barely knew, and learned to wield cruelty as a shield. He taunts Tenchi, calls them reckless, but secretly watches every choice, desperate for proof that mercy isn't weakness. When they fight side by side, it's not trust yet—just two jagged pieces testing if they can bear each other's flaws.

Other threads begin weaving in: Lysra, alone and quietly desperate, sacrifices her own memories to nudge fate's path, knowing she'll forget the reasons why she fights. Tivra, all sharp edges and reckless laughter, masks her fear of belonging with bravado—yet the storm always draws her toward others in need. Mira, the healer, saves lives by giving up fragments of her own past, her warmth stubborn enough to defy the shadow creeping into every corner.

The act is about collisions—between pride and guilt, judgment and forgiveness, past and future. The council calls Tenchi a paradox and a danger; the people whisper "hero" and "curse" in the same breath. The kids Kael trains—Tenchi especially—learn that being a Dragontic isn't about glory; it's about carrying on after you've been broken, about finding meaning in the ashes.

As Voidkin attacks escalate, as guilt and exhaustion build, these characters aren't handed answers or camaraderie—they have to earn it through loss, argument, and the tiny, hard-won acts of kindness that almost get lost amid the scars. The first real bonds form not out of trust, but out of necessity—saving each other, challenging each other, refusing to look away from pain.

By the end of Act I, these broken kids are no longer alone. Tenchi, battered but burning, chooses to step into the unknown, surrounded by people as haunted and hopeful as they are. Their heroism isn't shiny or easy. It's covered in blood, dirt, and regret. But it's real. Together, they're not yet a family, not yet heroes—but the spark of something unbreakable has been lit: the courage to keep going, to fight for each other, even when hope feels impossible.