🔧 SECTION 1: NETHER CRAFTING STATIONS 🧱 1. Infernal Forge
Built from:
1 Magma Core
2 Netherite Blocks
4 Soul Bricks
1 Blazefire Crucible
Purpose:
Core crafting tool for Flameborn and Warlords
Used to forge and temper Nether-infused metals like Magma Alloy, Soulsteel, and Embercore
Enables "war-spike forging" — weapons with embedded elemental detonations
Unique Feature:
Items crafted here are born under pressure conditions. Each forge session has a "strain rating" — if overcharged, items may explode, mutate, or gain extra properties.
🔴 2. Furnace Guild Lathe
Built from:
1 Redstone Engine
4 Basalt Gears
2 Auto-Coil Chains
1 Soul-Infused Gearbox
Purpose:
Builds moving parts: turrets, traps, siege heads, clockwork gauntlets
Converts soul cores into ammunition for auto-weapons
Syncs with Redstone to pre-program attack functions in gear
Unique Feature:
Crafts "Intelligent Gears" — components that learn from usage and improve auto-weapons' accuracy or speed
🔥 3. Soul Kiln
Built from:
6 Soul Bricks
1 Wither Skull
2 Crying Obsidian blocks
Purpose:
Binds soul fragments into armor, weapons, and cursed totems
Required for binding Nether ghosts and blaze-spirits to crafted gear
Ritual-based item enhancement, often permanent
Unique Feature:
Once per day, can be "overheated" to create Legendary Soulshards— used in god-tier armor crafting (dangerous ritual, chance of summoning hostile spirits)
🧪 4. Blazeweld Cauldron
Built from:
1 Lava Pearl
1 Blaze Heart
4 Crimson Iron Plates
Purpose:
Used for molten-item infusion (gear that stays burning, melts terrain, or emits heat)
Also serves as a battlefield potion lab for volatile effects
Accepts liquid netherite, blaze gel, and lava globs
Unique Feature:
Heat-reactive items built here grow stronger in combat — the more you hit, the hotter they get, igniting new effects.
SECTION 2: NETHER MATERIALS & THEIR FORGING PURPOSES"If it glows, burns, screams, or writhes… it's probably useful."
Welcome to the raw power of the Nether. This isn't a world of gentle roots or shimmerglass; it's forged in soulfire, shaped by war, and soaked in generations of Piglin conquest and arcane combustion. These materials define Nether forging, and every one carries a price — either in heat, soul, or madness.
Each material is categorized by:
🔹 Harvest location
🔸 Crafting use
🔥 Volatility rating
☠️ Corruption risk(if applicable)
This section is dense, but essential — these materials fuel all recipes in Parts 3 and 4 of the Nether codex.
🔸 PRIMARY NETHER MATERIALS 🔥 Soulsteel Ingot
🔹 Source: Smelted from Soul Ore veins in Soul-Furnace Canyons
🔸 Use: High-end armor and weapons that grow in power with each soul taken
🔥 Volatility: Medium — bonds to the user
☠️ Risk: If forged improperly, item may rebel during battle
Used in Flamebound King's armor. It's considered "alive" — it remembers every death it causes.
🔥 Magma Alloy
🔹 Source: Crafted by mixing Lava Pearl + Netherite scrap + Crimson Iron in the Infernal Forge
🔸 Use: Core material for explosive melee weapons, lava traps, Ember-powered siege heads
🔥 Volatility: High — overheats if not cooled during crafting
☠️ Risk: Will burn the crafter if undercharged
Often found in warhammers and Piglin gauntlets. Weapons forged with Magma Alloy ignite terrain on impact.
🔥 Charstone
🔹 Source: Hardened obsidian-like substance, mined deep under Fortress Reach
🔸 Use: Used in armor plating, bomb casings, and fire-resistant crafting tables
🔥 Volatility: Low — stable when kept dry
☠️ Risk: If exposed to Echo Dust, may trigger combustion chain
It hums faintly in silence. Charstone is a core building block for Flameborn siege bunkers and towers.
🔥 Blaze Gel
🔹 Source: Dropped from Blaze Titans (mini-bosses in Ashven Crags)
🔸 Use: Used in volatile bombs, heat-reactive armor cores, molten enchantment containers
🔥 Volatility: Very High — explodes if hit while crafting
☠️ Risk: Must be handled with Blazeproof Gloves
Melted into weapon hilts, Blaze Gel causes weapons to heat with each strike — eventually glowing red-hot and gaining bonus damage.
🔥 Crimson Resin (Refined)
🔹 Source: Boiled down from Warped Tree sap in Crimson Bloom Forests
🔸 Use: Used as adhesive in fusing soul and fire items, or fuel in Blazeweld Cauldrons
🔥 Volatility: Moderate
☠️ Risk: Becomes semi-sentient after three days, must be used quickly
Unlike Overworld resin, this form seeks heat sources — often crawls along forges when left alone.
🔥 Lavaheart Glass
🔹 Source: Created when soul-bound obsidian is melted by blaze breath
🔸 Use: Sight-based gear (e.g., thermal vision helms), detectors, blast lensing weapons
🔥 Volatility: Medium
☠️ Risk: Overuse causes glow blindness in dark zones
Frequently used in sniper-style gear. Can see through lava walls for up to 10 blocks when activated.
🔥 Nether Quartz Core
🔹 Source: Deepest Quartz clusters, refined using Furnace Guild lathes
🔸 Use: Key for AI logic cores, intelligent traps, autocasters
🔥 Volatility: Low
☠️ Risk: If corrupted by soulfire, it begins writing its own code
Without these, Piglin turrets would be dumb. With them? They track, flank, and taunt enemies.
🔥 Soul Ember
🔹 Source: Burned remnants of Soul Core Shards in the Soul Kiln
🔸 Use: Potent reagent for permanent enchantments, forge rituals, and Warlord gear
🔥 Volatility: High — absorbs nearby XP to stabilize
☠️ Risk: Can drain levels from player passively
Used in ultimate gear only. Wearing too many Ember-infused items causes hallucinations from past souls.
🔥 Ashbone Shard
🔹 Source: Excavated from Ash Wastes — remains of early Wither Storm soldiers
🔸 Use: Forged into spears, arrowheads, and fear-inducing charms
🔥 Volatility: Medium
☠️ Risk: Prolonged exposure weakens non-Nether mobs nearby
These bones scream at night. When forged into weapons, they cause mobs to flee on hit.
🔥 Witherbone Fracture
🔹 Source: Rare drop from Wither Knights or created via bone fusing at Soul Kilns
🔸 Use: Core component in cursed gear, high-tier totems, Witherstorm-echo weapons
🔥 Volatility: Extreme
☠️ Risk: Mutates crafting station if mishandled
A Witherbone Fracture is the closest thing to pure death magic in a material form.
🧪 RARE MATERIAL ADDITIONS (Advanced Crafting Enhancers) 🔥 Blazeweld Thread
🔹 Source: Woven from melted blaze rods and Fire Spider silk
🔸 Use: Stitches armor seams, weapon grips, ritual bindings
🔥 Volatility: High
☠️ Risk: May burn non-fireproof gear on contact
Used in Emberweave armor sets and hybrid-tech cloaks.
🔥 Hellbark Chips
🔹 Source: Rare bark from dead Warped trees struck by lightning
🔸 Use: Used in Hellbombs, shockwave potions, and sound-blast gear
🔥 Volatility: Variable
☠️ Risk: Whispers fire-based commands when stored
Burn black, but leave glowing blue runes behind. Used by Piglin ritualists to command Blaze-kind.
🔥 Cinderflame Pearl
🔹 Source: Dropped only from Cinder Wraith bosses
🔸 Use: Core for teleport-enhanced fire gear
🔥 Volatility: Very High
☠️ Risk: Explodes in water, screams when held
Enables items to "blink" on flame activation — teleport forward a few blocks during swings or hits.
🔥 Brimshard Fragments
🔹 Source: Basalt Crag mines, left behind by magma cyclones
🔸 Use: Used in explosive mines, anti-grav bombs, and magma-reactive armor
🔥 Volatility: Medium
☠️ Risk: Shards fuse to skin if unprotected
Used in Red Mantle shock weapons and siege device casings.
🛠️ SECTION 3: NETHER WEAPON, ARMOR, AND TOOL BLUEPRINTS
Piglin Forging Techniques, Flameborn Armaments, Embertech Constructs, and Siege-Class Artifacts
⚔️ LEGENDARY NETHER WEAPONS 🔥 WARBRINGER'S FANG
Forging Station: Infernal ForgeMaterials:
1 Soulsteel Ingot
1 Witherbone Fracture
2 Magma Alloy
1 Cinderflame Pearl
Effect:
Deals bonus damage per enemy nearby (scales with chaos)
On killing blow, triggers small magma shockwave
Attacks cause Wither build-up on armored mobs
This is the signature cleaver of House Zurnak's Warbringers. Too heavy for light classes, but unmatched in brutal skirmishes.
🔥 EMBERSPIKE JAVELIN
Forging Station: Furnace Guild LatheMaterials:
1 Brimshard Fragment
1 Charstone Rod
1 Blaze Gel
Effect:
Can be thrown to explode in a firestorm
On crit, embeds itself and continues burning internally
Recharges via lava proximity
A favorite of frontline scouts — carry three and rotate for maximum chaos.
🔥 BLAZEFANG DUAL CUTTERS
Forging Station: Blazeweld CauldronMaterials:
2 Blaze Rods
1 Soul Ember
1 Magma Alloy
1 Blazeweld Thread
Effect:
Rapid-hit weapons with heat scaling: the longer you fight, the more damage they do
Emit sparks that can ignite TNT or fuel traps
Light enough for dual wielding or off-hand combos
Preferred by Flamebound assassins. In the right hands, these turn into literal firestorms.
🔥 ASHSTALKER CROSSBOW
Forging Station: Furnace Guild LatheMaterials:
2 Charstone Plates
1 Nether Quartz Core
1 Blaze Gel
1 Soul Ember
Effect:
Fires blazing bolts that leave a lingering burn trail
Reloads faster when crouched near lava
Has an overcharge mode: shoot a molten burst that melts terrain
Only usable with Ashbone or Firethread bolts. Causes panic in all Undead mobs.
🛡️ NETHER ARMOR SETS 🟥 SOULFORGED ARMOR
Forging Station: Soul KilnSet Materials (per piece):
1 Soulsteel Ingot
1 Soul Ember
1 Witherbone Shard
Set Bonuses:
Grows stronger with every kill — +1% armor per soul absorbed (caps at +25%)
Glow with eerie green light in darkness
Full Set: Soul Echo — Death triggers a temporary resurrection illusion clone for 15 seconds
Used by elite Flamebound generals. Wearing it marks you as both blessed and cursed.
🔥 EMBERPLATE SET
Forging Station: Blazeweld CauldronSet Materials:
2 Magma Alloy
1 Blaze Gel
1 Blazeweld Thread
Set Bonuses:
Burns nearby attackers passively
Immune to lava damage (not void)
Full Set: Flamebound Surge — enter an overheat state that boosts attack speed and leaves a fire trail
Worn by Furnace Guild blackguards. A walking incinerator.
🖤 CHARGUARD MAIL
Forging Station: Infernal ForgeSet Materials:
2 Charstone
1 Netherite Ingot
1 Ashbone Shard
Set Bonuses:
Reduces explosion damage
Shields user from fire-based knockback
Full Set: Stonewall — gains temporary damage immunity when standing still
Designed for frontline tanking. Best used in siege zones or open battles.
🔧 NETHER TOOLS & GEAR 🔥 SOULSMELTER PICKAXE
Forging Station: Soul KilnMaterials:
1 Soulsteel Ingot
1 Soul Ember
1 Blaze Rod
Effect:
Can mine obsidian without water
Stores XP from mining; can be spent to overheat and insta-smelt
Glows red when soul ore is nearby
Doubles as a brutal weapon when charged — burns shields on block.
🔥 FURNACE GAUNTLETS
Forging Station: Furnace Guild LatheMaterials:
1 Magma Alloy
1 Redstone Plate
2 Power Nodes
Effect:
Adds punch-based knockback
Can charge up a short-range fireblast
Works with crafting tables to auto-smelt materials
Worn by heavy builders and tech-warriors. Leaves furnace scent on user.
🔥 LAVAWEAVER SHOVEL
Forging Station: Blazeweld CauldronMaterials:
1 Lavaheart Glass
1 Embercore Shard
1 Wyrmspike Root (optional bonus)
Effect:
Melts netherrack as it digs
Chance to ignite nearby blocks passively
Allows lava to flow through shovel-dug tunnels without stopping
Surprisingly valuable in tunnel ambush raids.
SECTION 4: NETHER POTIONS, SIEGE TOOLS, LEGENDARY RELICS & WAR DEVICES"It's not just about the blade. It's about the burn it leaves behind."
This is the final phase of Nether crafting — the brutal, strategic, and myth-tier side of item creation. This section brings in:
Alchemical war-brews
Environmental dominance tools
Devastating throwables
Soul-reactive war machines
Legendary artifacts from Piglin kings and corrupted Forge Lords
Dimensional war relics infused with Wither Storm or Blaze entity DNA
🧪 NETHER POTIONS & ALCHEMICAL GEAR 🔥 Molten Vein Elixir
Crafted With:
1 Lavaheart Glass Shard
1 Blaze Gel
1 Crimson Resin
Effect:
Grants fire resistance
Increases melee damage by 20%
While active, footsteps ignite blocks
Used by frontline berserkers. Lasts 60 seconds. Makes stealth impossible.
🔥 Cinderdrip Vial
Crafted With:
1 Cinderflame Pearl
1 Soul Ember
1 Chorus Vine Ash
Effect:
Converts incoming ranged damage into retaliation firebursts
Effect lasts for 5 projectile hits
Often banned in duels. Arrow spam results in firestorms.
🔥 Embertrail Draft
Crafted With:
1 Magma Cream
1 Wild Blossom
1 Brimshard Fragment
Effect:
Movement leaves behind a trail of embers that damages pursuers
Boosts sprint speed +10%
Used during escape tactics and scouting missions.
💣 THROWABLES & BLAST DEVICES 🔥 Hellbomb
Crafted With:
1 Magma Alloy Core
2 Blaze Gel
1 Crimson Resin
Effect:
On impact, creates a 3-block-wide firestorm and explosion
Terrain becomes burning netherrack
Leaves lingering flames for 20 seconds
Preferred for siege entry or boss opening hits.
🔥 Embermine Trap
Crafted With:
1 Brimshard Fragment
1 Redstone Plate
1 Blaze Powder
Effect:
Buried underground
Explodes in soulfire and confusion cloud when triggered
Causes hallucinations for 5 seconds
Must be disarmed with Void-glass dagger. Piglin tacticians use these for maze defense.
🔥 Soulflare Totem
Crafted With:
1 Witherbone Shard
1 Soul Core
1 Blaze Rod
Effect:
When thrown, creates a spectral flame pillar
Deals AoE damage over time
Applies "Soulburn" — HP degeneration that can't be healed for 30 seconds
Used to take out undead formations or hold chokepoints.
🏰 SIEGE TOOLS & SUPPORT TECH 🔥 AUTOBLASTER TURRET
Crafted With:
1 Nether Quartz Core
2 Magma Alloy Plates
1 Soul Battery
Effect:
Deployable turret with rotating twin flamers
Tracks movement via heat signature
Operates for 60 seconds per core charge
Can be linked to Furnace Gauntlets for manual override. Found in Flameborn bunkers.
🔥 INFERNAL SIEGE RAM
Crafted With:
3 Brimshard Panels
2 Netherite Piston Shafts
1 Blaze Heart
Effect:
Slow-moving vehicle or construct
Crashes into fortifications, breaking blocks in a 5x5 cone
Emits fire shockwaves on hit
Requires two users to steer and power. Used by Piglin clans to breach Warden strongholds.
🔥 FLAMEBOUND SHIELD GENERATOR
Crafted With:
1 Charstone Ring
2 Soulsteel Plates
1 Admin Core Fragment
Effect:
Deploys a temporary dome of flame
Blocks all projectiles and weak magic
Friendly mobs and players gain haste inside
Duration: 20 seconds. Overcharge causes eruption. Useful for holding choke zones in large battles.
🧿 LEGENDARY WAR RELICS ☠️ THE WITHER'S REMORSE
Forging Method: Soul Kiln + Echo Infusion + Witherbone Fracture
Effect:
Axe that creates "Soulbreak Zones" — regions where healing is impossible
Saps enemy enchantments per hit
Can only be wielded by those who've died once and returned
Originally wielded by a fallen Flameborn king who bargained with the Wither Storm.
🔥 THE ENGINE OF FURY
Forging Method: Crafted only after capturing a Blaze Titan core
Effect:
A portable machine that amplifies all nearby flame-based weapons
Causes Ember-based weapons to self-enhance
Can trigger "Overload Pulse": detonates all fire in the area for massive AoE
Once per battle. Melts 90% of terrain. Fuses souls into glass.
🔥 CROWN OF EMBERS
Forging Method: Won only by defeating the current Flamebound Warlord
Effect:
Wearer becomes flame-immune
Flame projectiles curve toward enemies
Buffs all allied Piglins within 50 blocks
Considered sacred. Breaking the crown invokes the wrath of three clans.
🔥 FORGEHEART RELIC CORE
Forging Method: Crafted using the heart of an Infernal Forge
Effect:
Transforms any crafting station into a temporary Nether relic forge
Allows limited-time multi-affinity crafting
Must be fueled by rare Soul Embers and Lavaheart Glass
When used, all nearby entities glow red, and time slows around the forge.
🧠 STRATEGIC NOTES
Many of these items can only be crafted during events, such as:
Full Nether Eclipse
Soul Ember Storms
Blaze Titan Raids
Riftline Collapses
Most gear binds to the soul — making it unusable by enemies
Combining Overworld and Nether gear requires a Forgeheart Relic Core or a multidimensional forge (only 2 exist)