[Distorted Beings]
Abbriviated to DB, Distorted Beings are creatures created within the dimension inside the rifts of Distortion Fields or individuals who have been corrupted by staying inside the fields for too long.
Their appearance may range from each individual, but they all share the presence of stone spikes and a red glow.
The abilities of these beings change depending on how they're created.
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When created within rifts:
Humanoids (melee) - These types resemble a mutated human anatomy and are seen having limbs that resemble hammers, swords, maces, etc.
Humanoids (ranged) - Same as before, but these types are seen to have ranged offensive capabilities like canons for arms.
Vultures - Generalized term for flying DB's
Beasts - Generalized term for DB's that resemble land animals
Tritons - Aquatic DB's
Heralds - Basically a boss battle. Their strength and powers differ. Their strength is used as a reference to decide the danger level of the Distortion Field along with the number of rifts.
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When created outside rifts:
Hosts - Are unfortunate individuals that have been infected by the corruption. Their powers and abilities are mutated and enhanced to different degrees or give an added effect. Sometimes both.