In a time long before history was inked onto scrolls and tablets, this world—Elyzia—was a realm of balance. Seven vast continents stretched across azure seas, each thriving under its own culture, magic, and harmony. Mana existed, but like a gentle breeze—soft, tame, and reserved for the few scholars who could feel its presence.
Then came the Drift.
The Dimensional Rift – 1,000 Years Ago
A cataclysmic cosmic event tore open the fabric of space and time, creating a dimensional rift that bled chaos into Elyzia. Through this rift poured unspeakable horrors—monsters, demons, and beings of war and madness. The skies cracked open, and mana surged like a tidal wave.
This was not merely an invasion. It was evolution through destruction.
Humans began to mutate. Children born after the Rift awakened strange new powers—elemental affinities, arcane control, and even bizarre abilities rooted in time, illusion, and more. Ordinary beasts mutated into ferocious magical creatures, some even developing humanoid forms—furries, as the people whispered. Some animals gained speech, others developed their own cultures deep within forgotten woods or mountain ranges.
The natural order had been rewritten.
The Bloodline Clans
Out of the chaos, seven great bloodlines emerged—families whose very lineage was steeped in mana. Their children wielded power beyond imagination. These clans governed vast territories, each representing a different branch of magic:
1. Ignisar Clan – Masters of Flame and Emotion-based Enhancement.
2. Tsukishiro Clan – Earth-shaping warriors tied to willpower.
3. Fuyomizu Clan – Ice and water mages attuned to clarity and calm.
4. Raikouden Clan – Lightning specialists; volatile and fast.
5. Kazegiri Clan – Wind-based agility and stealth.
6. Shinkai Clan – Illusion and mind-altering sorcery.
7. Yoruha Clan – Dark magic users tied to dreams and shadows.
These clans became both nobles and defenders, shaping kingdoms and borders across Elyzia.
But they were not alone.
Commonfolk and Adventurers
Outside the noble clans lived the common people. Some awakened weaker forms of magic or learned through hard-earned training—becoming mages, wizards, sorcerers, and adventurers. Towns flourished with guilds, merchant coalitions, and knight orders, all trying to carve stability out of a world still bleeding from the Rift's scars.
The Demon King's Legacy
Long ago, a legendary hero rose—one whose name was lost to time. This hero led the charge against the Demon King, a being birthed from the deepest layer of the Rift. After an age-long war, the Demon King was finally sealed beyond time and space, far from mortal reach.
But all seals are temporary.
The True Evil – The Abyssal Circle
Only one evil clan now remains: the Abyssal Circle, composed of seven ranked members—each a half-demon or full-blooded horror bound by a single goal: reopen the rift and bring back their king. Their numbers are few, but their power is absolute. From shadows, they move—seeking artifacts, corrupting villages, awakening ancient beasts.
Each ranked member is stronger than the last, and their presence is marked by distorted mana and dying lands.
[Narration]
A thousand years have passed since the dimensional drift tore through the skies of this world.
What began as a sudden cosmic event—an unpredictable fracture in reality—soon revealed itself as a curse. Monstrous entities poured into the world. Demons, beasts, and horrors unknown. The old world burned under claw and fang, and humanity trembled in the face of extinction.
But from the ashes rose warriors—those whose bloodlines awakened with newfound power. Elemental magic surged through the veins of the chosen. Others twisted and turned under mana's influence, birthing magic beasts, sentient creatures, and hybrid beings.
Civilization survived, though scarred. Nations rose from the ruins. Magic academies, guilds, and ancient bloodline clans now shaped the world.
Among them stands the Ignisar Clan, descendants of the Flameborn—a prestigious bloodline said to have inherited the fire of the sun itself. Their flames once held back the darkness during the Great Calamity. Now, they are protectors, rulers, and scholars.
But heroes are no longer revered. Peace, though fragile, has dulled the swords of many.
And in the midst of it all… is a boy.
[Scene fades in: Selemor – a city nestled between glimmering mana lakes and ancient hills. Magic pulses faintly in the air. People bustle around cobbled streets, banners flap in the wind, and a giant adventurer's guild looms over the market square.]
[Narration continues]
His name is Renjiro Ignisar.
The youngest son of the current Ignisar head.
A child born with fire in his blood—and secrets in his eyes.