Cherreads

Chapter 13 - Chapter 13 – Summoner's Law: The Cost of Power

"To summon is to command. To command is to bear consequence."

— Ancient System Principle

[Location: Personal Territory – Aric's Summoning Hall]

Within the heart of his expanding territory, Aric stood in a towering structure lined with summoning obelisks. Known as the Summoning Hall, this building was only available to territory owners of Town Rank and above. Its glowing floor pulsed with energy, connected directly to the Nexus System's summoning algorithms.

He examined his Summon Limit—a critical factor influenced by two things:

Talent Rank: Determines maximum summon slots

Establishment Rank: Determines summon cap and type variety

Aric's current setup:

Talent Rank: EX-

Establishment Rank: High-Town

Base Summon Slots: ∞ (Unlimited due to EX Talent)

Effective Slots Available: 7 (Capped by current Establishment Rank)

[Summoning Mechanics Detailed]

Initial Free Summon

Every person receives 1 free summon upon arrival in the world.

Unlocking Additional Summons

To prevent imbalance, further summons require Summoning Cores:

Standard Core: Summons Common–Rare tier beings (cost: 1 core)

Advanced Core: Summons Epic–Legendary (cost: 5 cores)

Mythic Core: Summons Mythical–EX (cost: 20+ cores, ultra-rare drop)

Cores Can Be Acquired From:

Dungeon clear rewards

Faction wars

Special world events

Trading at Lobby Auction

Aric had stockpiled 33 Summoning Cores from early exploits, secret trades, and elite enemy drops. He inserted one into the obelisk.

System Interface:

"Choose Summon Type:

Combat Specialist

Territory Support

Stealth & Recon

Hybrid Variant

Randomized (Luck Tier Scaling)"

Aric chose Hybrid Variant, favoring versatility.

A pillar of light struck the ground, forming a silhouette.

Summon Complete: [Name: Kaelis, Broken Chronoknight]

Species: Void-Linked Human

Type: Hybrid (Temporal Blade, Barrier Maker)

Rank: Legendary+

Loyalty: Absolute

Kaelis stepped forward, armored in time-scarred plating, one eye a ticking clock.

"I serve you, Master of Paradox."

Aric smirked. He was just getting started.

[Summon Limit Expansion Details]

Summon Slots can be permanently increased by:

Upgrading your Establishment Rank (Village → City → Kingdom → Empire → etc.)

Obtaining World Authority Titles (e.g., Warlord of Flame, Keeper of Ice Citadel)

Discovering Summoner Relics hidden across dimensions

Example Chart:

Village (F Rank): 2 slots

Town (E Rank): 5 slots

City (D Rank): 10 slots

Kingdom (C Rank): 20 slots

Empire (B Rank): 40 slots

Continent (A Rank): 100 slots

Planet (S Rank): 300 slots

Star System (SS Rank): 600 slots

Galaxy (SSS Rank): 1000 slots

Universal Realm (EX Rank): ∞ slots (with core and soul cost mechanics)

Aric's plan: Rapid expansion. If he could obtain a Relic of Dominion, he could instantly gain a +10 slot boost without waiting for city promotion.

[Closing Scene – Summoner's Burden]

As Kaelis began synchronizing with his command channel, a whisper struck Aric's soul.

"Summoner of Infinity, beware. Each will you command echoes through time. Fail them, and they'll return as your curse."

A shadow moved behind one of the inactive obelisks.

A failed summon.

One who fell in battle—resentful.

System Alert:

"A fallen summon has become [Vengeful Spirit: Unbound Category]. Summoners above 10 slots must begin soul-binding rituals."

Aric narrowed his eyes.

"Even with infinite slots, I'll need infinite discipline."

And thus, the Summoner's Burden had begun.

End of Chapter 13

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