The book is about an guy traveling form one world to another,
Its an Op flow Book, so get ready for it.
Harem is here
and first world is Overgeared.
The cheat is simple, in each worlds he goes to, he will get perk related to that world, like in Overgeared world where the protagonist Grid class is his cheat , he will get a class cheat.
Second world is undecided, but you guys can continue to vote here as it will be a very long book, so, expect his first World will be long too. SO , you guys got a lot of time to vote for next world, right now, I have not decided as I have not reach to that point so continue to vote here or in comment which world you guys will like next.
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Michael Status screen as if chapter 8
Name : Michael
Class : Thananos' Descendant ( Legendary (Growth) )
Level : 39
Title: Heavy Sleeper, I am Legend, I haven't even done anything, yet I'm already a Legend?, Lucky Bystander, Apprentice Knight, New Star, Phoenix Disciple, Honorary Knight of the Eternal Kingdom
[Phoenix's Disciple]
He who once learned swordsmanship from Phoenix, one of the top ten greatest Swordsman of Eternal Kingdom. When a blade type weapon is equipped, attack power will increase by 20% and attack speed by 10%.
[One who Became a Legend]
* Abnormal conditions don't work well on you.
* You won't die when health is at the minimum.
* Easily acknowledged.
****
Health : 4,290/4,290
Mana : 11,700/11,700
Death Mana : 3,900/3,900
****
Stats
Strength : 390
Agility : 390
Intelligence : 390
Stamina : 390
Authority : 390
* A higher version of Domination stat (a Stat required for necromancer to control an undead) unique to Death God.
* Requirement to control any undead is reduced by 50%.
* There is an chance for Undead beings to follow you voluntarily, the higher Authority the higher the chance.
Luck : 100
Dignity : 390
Charisma : 390
Insight : 390
Super Sensitivity : 1
Magic Sensitivity : 1
Death Magic : 390
* The Special and Exclusive magic of Death god.
* Special energy Death Mana unlocked - Using Death mana improves the class skills by 100%.
* Each point in Death magic gives 10 points of Death mana.
* Every 1000 point in it will give a class exclusive skill.
Stat Points : 780
*gains 20 stat point each level up
Weight : 569/11,700
Skills :-
Weapon Mastery : Level 6 (Basic)
Magic Master : Level 2 (Basic)
Thananos' Dream (Passive) [Max Level]
Sleep of Death : level 2
Miraculous Luck
DP Store
Phoenix Slash : Level 1
Swift Slash : level 3
Parry : level 5
Skeleton Warrior : level 9
Touch of Decay : level 3
Soul Blast : level 5
Knights Sword : level 1
Knights Vow : level 1
[ Phoenix Slash ]
Type: Active (Offensive)
Description: A secret technique created by the strongest knight in the North, Sir Phoenix himself.
Releases a half-moon arc slash that deals 500% of your physical damage to all targets in sight.
The attack carries the burning will of the Phoenix, causing minor burn damage over 5 seconds.
Mana Cost: 2500 Mana
Cooldown: 10 Minutes ]
[ Skill: Skeleton Warrior ]
Type: Active (Summon)
Description: Summons a Skeletal Fighter clad in decayed armor, wielding a rusted yet deadly weapon.
Warrior stats depend on corpse from it was summoned.
Can fight independently but follows the caster's commands.
Summon lasts until destroyed or called back.
Mana Cost: 1500 Mana per summon - Maximum 5
Cooldown: 5 Minutes
[ Skill: Touch of Decay ]
Type: Active
Description: A forbidden necromantic curse that spreads death and weakness.
Inflicts a debuff on the target, causing their Defense to decrease by 20% per second for 5 seconds and deals 100% of magic damage for 5 seconds.
If the target dies while cursed, their body rots instantly, leaving no corpse for resurrection-type abilities.
Mana Cost: 1000 Mana
Cooldown: 1 minute
[ Skill: Soul Blast ]
Type: Active
Description: A powerful necromantic spell that harvests the soul of the fallen and unleashes it in a devastating attack.
Absorbs the soul of a defeated enemy and stores its energy.
The Soul Blast releases a spectral explosion, dealing Magic Damage equal to 500% of the absorbed enemy's level and user magic damage to all foes in a 10-meter radius.
If multiple souls are absorbed, the damage stacks but is divided among stored souls.
If no soul is absorbed, the skill will instead deal 500% of user magic damage only.
Mana Cost: 500 mana for each soul absorbed
Cooldown: 20 Minutes
***