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Chapter 155 - The Only Constant [2/2]

[In most games, my lord, skills are divided into active and passive skills; active skills are those that require specific situations, while passive skills are those that are for more general use, for example, increased strength, speed, or analytical abilities].

"Yeah, I agree with that. One of the things I asked my {fates} for was the ability to go into modes. I should revisit that and change the way the abilities are implemented."

Right now, the only abilities that would be active in my current skills were {Counter}, {Reveal}, {Draw} {Sheathe}, {Connect}, and {Booster}. 

Everything else during could be considered passive, however the times they were on differed based on my class.

As I pondered the problem, Aira continued.

[Another thing that is available in games, my lord, is skill leveling. The cost of skills and their effects change based on their level. Currently, most of your skills do not level up, and constantly switching classes is wasteful.]

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